From out of the northern wastes march the Brothers Glott, Champions of Chaos bloated with Nurgle’s foul favour. At their heels comes a festering tide of horror, a sickening horde of the diseased and the deranged fit to sweep away the civilised world forever. Before them lie the war-torn lands of the Empire, the greatest surviving bastion of law and order in all of the Old World. Yet this is a land in turmoil, its charismatic leader lost, its borders beset upon all sides. Following the commands of Archaon himself, the Glottkin and their pestilent horde intend to strike the deathblow to the Empire, reducing that once proud land to a rotting corpse in the name of Grandfather Nurgle himself.
Warhammer: Glottkin tells the dark tale of the invasion of the Empire by a vast Nurgle-worshipping horde, and of the desperate fight to repel them before the lands of Sigmar’s heirs can be overrun altogether. Inside you will find rules to fight through war-torn cities and upon battlefields on which the powers of Chaos are ascendant. Furthermore, this book contains description and rules for the new characters and units introduced in the story, as well as a new army list to allow you to field a combined horde of Daemons of Chaos, Warriors of Chaos and Beastmen in a Legions of Chaos army. Also included is a collection of new scenarios, allowing you to refight the pivotal battles of the Glottkin’s invasion of the Empire.
The World That Was is no more, but the battle continues… Warhammer Glottkin is designed for use with Warhammer The Game of Fantasy Battles. That game system is no longer supported, but this title remains available for those who want to recreate the epic battles of the lost world. To continue the war against Chaos in the Mortal Realms, check out Warhammer Age of Sigmar.